Related VideoUbisoft on Remaking AC Games!
In a recent interview on the Ubisoft website, Ubisoft CEO Yves Guillemot confirmed that several remakes of Assassin’s Creed games are in the works. Though, he did not specify which titles are getting remade. He shared, "Firstly, players can be excited about some remakes, which will allow us to revisit some of the games we've created in the past and modernize them; there are worlds in some of our older Assassin's Creed games that are still extremely rich." Fans may expect to see classic entries in the Assassin’s Creed series completely rejuvenated.
Beyond remakes, Guillemot said that there are a "variety of experiences" that fans can expect in the coming years. "There will be plenty of experience variety. The goal is to have Assassin’s Creed games come out more regularly, but not for it to be the same experience every year," he explained.
Upcoming titles like Assassin’s Creed Hexe and Assassin’s Creed Shadows promise to offer fresh and unique experiences within the franchise. Hexe, set in 16th-century Europe, is targeting a 2026 launch, while the mobile game Assassin's Creed Jade is expected in 2025. Assassin’s Creed Shadows, set in feudal Japan, will be released on November 15, 2024.
Ubisoft has a history of remastering its classic titles, with releases like Assassin’s Creed: The Ezio Collection in 2016 and Assassin’s Creed Rogue Remastered in 2018. Last year, reports surfaced about a potential remake of the fan-favorite Assassin’s Creed Black Flag, though Ubisoft has yet to confirm this.
Ubisoft Pushes for Generative AI
In addition to discussing remakes and new titles, Guillemot touched on the evolving technology in game development. He highlighted the advancements in Assassin’s Creed Shadows, particularly its dynamic weather system that impacts gameplay and significant visual improvements. He also reiterated his belief in the potential of generative AI to enhance game worlds.
"Technology is evolving at such a pace that there are limitless possibilities for evolution," Guillemot noted. "In Assassin's Creed Shadows, for example, we have a weather system that will affect its gameplay; ponds that were once swimmable might freeze, for instance."
"Visually, we're also seeing a big step forward for the series. I have also been very vocal about the potential I see in generative AI and how it can enrich NPCs to be more intelligent, more interactive," he added. "This could potentially extend to animals in the world, to the world itself. There is still so much we can do to enrich these open worlds to be even more dynamic."
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