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Fiction Series Faces Feminist Propaganda Accusations

Author:Kristen Update:Mar 13,2025

Fiction Series Faces Feminist Propaganda Accusations

Josef Fares' Split Fiction, the latest cooperative adventure from the creator of It Takes Two, has sparked debate. The game features two female protagonists, a narrative choice that has drawn both praise and criticism. Some critics have labeled the game "feminist propaganda," igniting online discussions.

Fares, known for his direct communication style, responded to this criticism with characteristic humor and candor. He pointed out the varied gender dynamics in his previous games (Brothers: A Tale of Two Sons, A Way Out, It Takes Two), highlighting that his focus remains on creating compelling characters, regardless of gender. He stated, "Let me tell you something: in Brother, there were two guys, in A Way Out—two guys, in It Takes Two—one man, one woman, and now two women, and suddenly ‘everyone’s upset.’ […] I don’t care what you’ve got between your legs—good characters are what matter."

Split Fiction's central narrative follows these two women on a deeply personal and emotional journey. While many appreciate the innovative gameplay and heartfelt story, others object to the choice of protagonists, viewing it as a deliberate political statement. Critics argue the female leads are unnecessary or overly political. However, this perspective is countered by those who celebrate the increased representation in gaming.

This controversy reflects ongoing societal discussions surrounding diversity and representation in media. For some, the inclusion of two female leads is a positive step towards more inclusive storytelling. For others, it represents a point of contention within broader cultural tensions. Split Fiction, as a game pushing boundaries and exploring new perspectives, inevitably becomes a focal point for these discussions. Despite the criticism, the largely positive reception suggests the game’s narrative resonates with a broad audience.