Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. As the game evolves, new characters are continuously added, enriching the roster. Season 1 introduces iconic heroes from the Fantastic Four, with Mister Fantastic leading the charge.
Mister Fantastic, a formidable duelist, excels at rapid movement and significant damage contribution. His unique ability to grapple and pull himself towards allies or enemies is central to his playstyle. His introduction significantly impacts the game's meta, altering strategic approaches across various maps.
A successful duelist requires a potent primary attack. Mister Fantastic's "Stretch Punch," a three-hit combo (two single-fist strikes followed by a two-handed strike), is surprisingly versatile. The stretched arm continues to inflict damage on enemies even after the initial punch, creating area-of-effect damage potential. This makes it comparable to Storm's piercing Wind Blade attack in its multi-target capability.
Mister Fantastic possesses several activatable abilities, each contributing to his damage-boosting passive. Mastering these abilities is crucial. Key stats to monitor include his health and Elasticity.
Mister Fantastic boasts a base health of 350, supplemented by significant shield generation, offering surprising survivability for a duelist. "Elasticity," displayed near the crosshair, increases with each basic attack (5 Elasticity per attack), reaching 100 for maximum passive effect. He has a 3-star difficulty rating, making him challenging but achievable for players of all skill levels.
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, he unleashes stored damage in the direction of the player's reticle.
This ability provides a shield, boosting health from 350 to 425. It pulls Mister Fantastic towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and supportive capabilities. Two charges allow for strategic use.
This ability allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy towards him, dealing damage), and a double-grapple option, slamming two enemies together for increased damage.
This ability heals Mister Fantastic for any lost health (but doesn't grant shields), enhancing his survivability, particularly when paired with Invisible Woman, a Strategist character.
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, significantly boosting damage and shield generation. The inflated state is temporary, and damage output is crucial to maintain the effect.
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack, devastating grouped enemies.
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, while simultaneously allowing him to absorb enemy attacks before unleashing stored damage.
Using Reflexive Rubber strategically, even when not actively building the passive, maximizes his inflated state's damage potential and objective control. Stacking shields from Flexible Elongation before inflating can result in a massive health pool (potentially reaching 950), making him one of the most durable characters.
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