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Black Myth: Wukong Devs Accused of Deception

Author:Kristen Update:Jan 16,2025

Black Myth: Wukong Devs Accused of Deception

Game Science studio head, Yokar-Feng Ji, attributed the absence of a Black Myth: Wukong Xbox Series S version to the console's limited 10GB RAM (with 2GB allocated to the system). This severely restricts optimization, requiring extensive expertise, according to Ji.

However, this explanation has been met with considerable player skepticism. Many suspect a Sony exclusivity deal is the true reason, while others criticize the developers for perceived laziness, citing successful Series S ports of graphically demanding titles.

A key question remains: if Game Science was aware of the Series S specifications since its 2020 release, why did this optimization issue only arise now, years into development?

Player reactions highlight this disbelief:

  • "This contradicts earlier reports. Game Science announced the Xbox release date at TGA 2023 – surely they knew the Series S specs then? The game was announced in 2020, the same year as the Series S."
  • "Lazy developers and a mediocre graphics engine – that's the recipe for this."
  • "I don't buy their explanation."
  • "Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on Series S, so the problem lies with the developers."
  • "The development team is clearly lazy. More demanding games run flawlessly on this console."
  • "Another excuse..."

The question of a Black Myth: Wukong release on Xbox Series X|S remains unanswered.