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Video Game Song Surpasses 100 Million Streams on Spotify

Author:Kristen Update:Jan 21,2025

Video Game Song Surpasses 100 Million Streams on Spotify

Doom's "BFG Division" Reaches 100 Million Spotify Streams, Underscoring the Game's Enduring Impact

Mick Gordon's iconic "BFG Division" from the 2016 Doom reboot has achieved a significant milestone, surpassing 100 million streams on Spotify. This achievement highlights both the enduring popularity of the Doom franchise and Gordon's masterful composition. The heavy metal track, a staple of the game's intense action sequences, has resonated deeply with fans.

The Doom series holds a prominent place in gaming history. The original game revolutionized the first-person shooter genre in the 90s, establishing many conventions still prevalent today. Its continued success is attributed not only to its fast-paced gameplay but also to its distinctive, heavy metal-infused soundtrack, which has achieved iconic status in both gaming and broader pop culture.

Gordon's announcement of the "BFG Division" streaming milestone further cemented Doom's lasting legacy. His tweet, featuring a celebratory banner and emojis, underscored the song's remarkable popularity.

The Soundtrack's Streaming Success Reflects Doom's Enduring Legacy

Gordon's contributions to the Doom franchise extend beyond "BFG Division." He crafted many of the game's memorable heavy metal tracks, perfectly complementing the fast-paced action. His work continued with Doom Eternal, further solidifying his role in shaping the series' sonic identity.

Gordon's compositional talents are not limited to Doom. His impressive portfolio includes work on other prominent first-person shooters, such as Bethesda's Wolfenstein 2: The New Colossus (developed by id Software) and Gearbox and 2K's Borderlands 3.

However, despite his significant contributions to the Doom franchise, Gordon will not be composing the soundtrack for the upcoming Doom: The Dark Ages. He cited creative differences and production challenges during the development of Doom Eternal as reasons for his decision. These issues, according to Gordon, impacted the final product's quality, leading him to decline involvement in the next installment.