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Assassin's Creed Shadows Delayed: Ubisoft Cites Tech Issues

Author:Kristen Update:Mar 13,2025

Assassin

Ubisoft's Assassin's Creed: Shadows, set in feudal Japan, faced significant delays. This wasn't a simple postponement; Ubisoft waited until technological advancements allowed them to fully realize their vision for a Japanese-set Assassin's Creed game, a concept years in the making. Creative Director Jonathan Dumont explained that the company prioritized a perfect blend of technology and storytelling to meet their high standards. This cautious approach is understandable, particularly following challenges with titles like Star Wars: Outlaws and Avatar: Frontiers of Pandora. Ubisoft couldn't risk another misstep, resulting in multiple delays for Shadows. These delays focused on refining parkour mechanics and ensuring a polished final product.

Despite years of fan anticipation for a Japan-set Assassin's Creed, the reception to Shadows has been mixed. Concerns exist about potential similarities to previous entries like Odyssey and Valhalla. The dual protagonists, Naoe and Yasuke, also raise questions about the impact of player choices on the narrative.

Ubisoft assures players that the game can be completed 100% with either character. However, the depth and divergence of their individual storylines remain uncertain. As the release date nears, Ubisoft must address fan concerns while delivering a fresh and engaging experience.

Assassin's Creed: Shadows is a crucial project for Ubisoft. Its success is vital to restoring confidence in the series and showcasing the studio's dedication to innovation and quality.